

Every level provides a point to be spent on new skills taught by available companions. It’s a good idea as it makes players less worried about doing specific tasks in game to farm experience and more focused on doing whatever it takes to survive. Every action in the game awards experience points. The RPG mechanics in Chernobylite are light. The developers have put their own twist by introducing companions, crafting, and base building mechanics. Both games are set in the radioactive wasteland after the Chernobyl disaster, with scavengers, hostile military personnel, and supernatural creatures roaming the area. While the writers are trying to depict an image of a loving wife, they go overboard with the romantic language to the point the love sounds insincere.Īs an open world horror FPS with light RPG elements, Chernobylite is a love letter to S.T.A.L.K.E.R. Tatyana’s dialogue also falls slightly short. There are a few interesting characters roaming around, but often their schtick is taken too far. Characters are usually one dimensional, and the dialogue is bland. Unfortunately, the game is crippled by poor writing.

I really like the idea of each companion having their own story and relationship with Igor that changes depending on the player’s decisions. The story in Chernobylite has an interesting premise that mixes elements of conspiracy, horror, and mystery. Igor’s quest will not be easy as Pripyat is now a radioactive disaster zone filled with horrifying monsters and a relentless military presence. Tatyana is haunting his dreams, and he is convinced she is alive. Our protagonist Igor returns to Chernobyl to investigate the disappearance of his wife Tatyana during the original disaster. Chernobyliteis a tribute to the beloved open world horror FPS S.T.A.L.K.E.R.
